Software Introduction
ArtMoney Pro can be used for any game. ArtMoney will help you win a difficult game by changing any specified amount in the game. This includes money, ammo, or swords. The program will find a hexadecimal address for each of the parameters that you enter and print these addresses along with their values.
Important
ArtMoney IS LEGAL. It is NOT a tool to hack, crack, or copy other programs. It cannot be used for illegal activities.
ArtMoney Pro version
ArtMoney comes in two versions, SE and PRO.
ArtMoney Program:
- There are 7 methods to find values (5 for the SE version) including Exact value (string value), Value range, Unknown value (Unencrypted value), Find Structure Search, and Formula search.
- Three different methods to find pointers, including scanners that can scan up to five levels of Pointer-to-Pointer structures (2 levels in the SE version). Search with the option to “Scan Only Static Addresses”. All computers support static pointers.
- Search for 12 data types at once (18 data types using both byte orders). ArtMoney detects data types automatically if you select “ALL” as the type when scanning.
- ArtMoney makes use of multicore processors for the best memory scanning performance. ArtMoney will scan your memory up to two times faster if you have a dual-core processor. ArtMoney scans up to four times faster if you have a Quad Core Processor.
- There are four types of rounding methods: “Round the nearest” (standard method), “Round down” (towards infinity), “Round Up” (+infinity), and “Round 0”.
- Both the debugger and the debugger show a list with assembly instructions. You can set breakpoints. Breakpoints are handled by the built-in debugger. In Preferences, you can select the type of debugger. The program can load symbols from your directory. The address and function can be given your name. You can Save/Load debug information. Available only in the PRO version.
- Access the Address Window with this guide. The address value will not change if you find assembly instructions that replace the address with a NOP. It is used when the address pointer cannot be located.
- Find text and strings ArtMoney automatically detects text encoding! Text search for strings like the name of a hero, a city, a weapon, or if you are playing a ‘Game scenario’.
- ArtMoney scans in memory, files, and folders. You can, for example, scan your game directory to find files that contain your in-game currency. You can search disks and folders to find files that contain your text string, or any other value. (Searching in folders isn’t available in the SE version).
- Additional filter condition (>,,>>, >=,=). You can, for example, use the filter condition > to exclude values that aren’t zero. This will decrease the overall search time.
- Emulation options. ArtMoney works with emulator addresses (real console addresses and not PC addresses). ArtMoney’s tables for emulators are no longer dependent on the type or version of the emulator since ArtMoney now uses relative addressing. The table is always active. ArtMoney supports emulator pointers (real game console pointers)!
- Search using formula This is the most powerful method of searching! You can find any value that is encrypted! You can save a memory dump 3 times, for example. Three states are available for the object. The three states are M1, M2,M3. The life bar for M1 and M3 is the same. Use the formulas “(M1 > M2), (M2 > M3), and (M1=M3)” to filter. You now have your address.
- Structure Search A struct is an association. It can include variables of various types. A hero structure in a video game, for example, contains attributes of the hero, such as health, experience level, strength dexterity, and accuracy. The user can either create the structure from an opened table automatically or manually. ArtMoney ignores undefined properties within structs. Structures may contain omitted bytes. SE edition does not have a structure search.
- Save a procedure and load it. If the game does not have a save feature, you can use this to save the game. The process cannot be restarted. The big game version only allows you to play on a single level.
- ArtMoney is able to work with thousands of addresses, without slowing the system down. You can create up to six special hotkeys per address to allow you to modify the address from the games without having to transfer control to ArtMoney.
- Hidden mode. ArtMoney was removed from the Windows operating systems list as well as the list of processes. ArtMoney can be detected by some games when you try to cheat. Stealth mode will make the game not detect ArtMoney.
- Select “Use private functions for memory” as the special option. Set it up to bypass all memory protection. ArtMoney uses its own service to gain access to the memory. If ArtMoney is unable to open a process or read the memory, use this service.
- The group found addresses. The “Show Tree of Groups” option adds a Group Tree panel to your main window. Clicking on a group in the tree will change the visible group in the table.
- Process Diagram All memory blocks and modules are visible. The process map appears as a panel of multicolor. The green line represents the system module. The shared module is represented by the yellow line.
- Memory editor offers many options to suit any need. When you select the “file(s),” the “Memory Editor”, will become the “File Editor”. Memory has four modes of travel. You can enter and change the current cell. You can alter the number of columns.
- ArtMoney tables (AMT) files contain information about the game, author and operating system. ArtMoney boards can have descriptions in different languages. ArtMoney defaults to the language of the interface.
- In any input field, you can enter as decimal or hexadecimal. (Simply type the number and then press the “h” button to end the typing).
High-speed download link
ArtMoney 8.08.04 Pro VIP / 8.12SE Full Active
Back link:
Veryfiles | Fshare | Google Drive
(You can download the high speed link at Mostfiles)
Another Version
SOFTWARE CHAOS AND INSTALLATION INSTRUCTIONS
Install Pro + Vip Version by reading “ReadMe.en.US.txt”.
The SE version of the SE is free.
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